Re: Intuitive EA Proformance Practice Research


Subject: Re: Intuitive EA Proformance Practice Research
From: Morgan Sutherland (skiptracer@gmail.com)
Date: Thu Oct 13 2005 - 08:15:16 EDT


I wonder how you'd go about this.... rumble packs from video game
controllers perhaps? Or maybe actual physical instrument like
bodies... actual strings and hollow chamb ers.

On 10/13/05, Rick <ricknance@gmail.com> wrote:
> Controller devices, usually MIDI, lack physical feedback between the
> sound the instrument is making and body that's trying to make it.
>
> When a trumpet player shifts across octaves, volume or noise ranges,
> the trumpet feeds back into the performer not only through the ears,
> but through the inherent and consisitent features of the "interface"
> itself. It takes very specific types of effort across the whole body
> to do things to the sound. By constricting the air flow by half
> valving, you increase the back pressure felt by the diaphram and
> mouth.
>
> Violinists not only hear the tremolo, but they feel the string. The
> tension of the string changes according to the place it is on the
> fingerboard. The bow transmits the tension of the string (or bridge)
> back to the performer. All of these things tie the ear together with
> the instrument. The fingers, lips, arms, torso and everything else
> control the sound according to the dictates of the ear.
>
> just makes sure your controller can do that. Can't be that hard these days.
>
> r
>
>
>
>
> On 10/13/05, Ryan Supak <ryansupak@gmail.com> wrote:
> > I'd just try to remember that a lot of the most enjoyable interfaces, in
> > general, are ones that don't make the mind "shift gears" a lot mid-use, and
> > they allow for "emergent strategies" -- in other words, a person can develop
> > his/her own way of playing the thing that will work; they're not limited to
> > how the designer thought it should be played.
> >
> > I can't prove it, but I think there's a connection between simple "rule
> > sets" and emergent strategies.
> >
> > I've played the "cook up the best interface" game a lot, and in the end I
> > wound up with an 88-key piano keyboard. It is highly refined, capable of a
> > wide bandwidth of simultaneous control, and it's easy to find your place on
> > it by touch alone.
> >
> > $0.01,
> > rs
> >
>
>
> --
> ======================
> Rick Nance
> De Montfort University
> Leicester, UK
> RickNance.org
>
>



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