Subject: Physical modeling ... imaginary instruments etc
From: Kevin Austin (firstname.lastname@example.org)
Date: Mon Sep 19 2005 - 22:14:11 EDT
This could be a difference between trying to model a physical object,
and trying to model a process.
There may be parts of the physical instrument that do not add a
perceptual difference to the sound, and there may be highly efficient
algorithms that yield the same results but with reduced overhead.
One way to see this is as a 'black box' where the input and output
are compared and a routine is created that produces the same output,
but this does not mean that the contents of the black box have been
duplicated, just that the results are the same.
At 20:48 +0100 2005/09/19, lawrence casserley wrote:
>... Modeling an unknown type of "physical" behaviour will be a bit
>more tricky with this method, I guess. Perhaps this is why a lot of
>electroacoustic music does not try to create new instruments as
>such, but new sounds. Is this the better way forward?
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