Subject: RE: 'underwater' sfx (conclusion)
From: Mauricio Duarte-Neira (firstname.lastname@example.org)
Date: Fri Apr 30 2004 - 08:46:52 EDT
Speaking of which, how would you record something underwater? Special
underwater mics? Mics tightly enclosed in bags? How much are these
underwater mics? I would like to have one :)
How about putting speakers in water proof bags and playing them
underwater....ok, I'm getting out of hand here..
Mauricio Duarte-Neira. BAM, (BCS student).
Acadia Institute for Teaching and Technology - Designer.
Acadia MIDI Lab Manager.
Audio/Video/Multimedia/MIDI and Computer Specialist.
Music Artist/Composer/Experimental Turntablist.
ASU box 7067 - Acadia University
Wolfville, NS, Canada B4P 2R5
Tel: (1-902) 542 0695
http://www.logixounds.com comming soon!
[mailto:email@example.com] On Behalf Of Steven Naylor
Sent: April 29, 2004 7:57 PM
Subject: Re: 'underwater' sfx (conclusion)
Someone had requested that I post a report on how my 'underwater
ambience' project worked out.
After a surprisingly convoluted combination of processes (each of
which added something unique to the journey), I did manage to turn
ordinary gentle surf into something somewhat reminiscent of an
underwater environment in the presence of a scuba diver.
- fairly severe bandpass
- pitch shift (a bit under an octave down)
- time expansion (to slow down wave action)
- very slow 'flanging' + light, slow doppler
- stereo image widening
After all that, one definitely would _not_ want to listen to this
material critically (!) but for BG ambience it is acceptable in
Thanks again for the suggestions - you all definitely steered me in
the right direction.
Steven Naylor Composer / Producer
This archive was generated by hypermail 2b27 : Sat Dec 22 2007 - 01:46:01 EST