Re: 'underwater' sfx (conclusion)


Subject: Re: 'underwater' sfx (conclusion)
From: Steven Naylor (Steven.Naylor@sonicart.ca)
Date: Thu Apr 29 2004 - 18:57:29 EDT


Someone had requested that I post a report on how my 'underwater
ambience' project worked out.

After a surprisingly convoluted combination of processes (each of
which added something unique to the journey), I did manage to turn
ordinary gentle surf into something somewhat reminiscent of an
underwater environment in the presence of a scuba diver.

The ingredients:
- fairly severe bandpass
- pitch shift (a bit under an octave down)
- time expansion (to slow down wave action)
- very slow 'flanging' + light, slow doppler
- stereo image widening

After all that, one definitely would _not_ want to listen to this
material critically (!) but for BG ambience it is acceptable in
quality.

Thanks again for the suggestions - you all definitely steered me in
the right direction.

S

-- 

Steven Naylor Composer / Producer

http://www.sonicart.ca



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