Re: Sound Design in Fellowship of the Rings (Lord of the ...)


Subject: Re: Sound Design in Fellowship of the Rings (Lord of the ...)
From: KEVIN AUSTIN (KAUSTIN@vax2.concordia.ca)
Date: Mon Dec 31 2001 - 22:16:51 EST


>> > patchy and slightly gratuitous -- I felt no over-riding 'vision'
>> for the sound.

>Could you explain how sound could have an over-riding vision? I don't
>quite follow.

IMV, sound in film falls into three main regions: text (word), music, fx,
with sub-categories in each. Is there "one" person who has a 'sonic
image' of how the entire film will sound? Imagine that the film had been
shot by three or four different directors -- one who did dialoh
sequences, one who did 'panoramic' shots, one who did 'action' sequences,
each specialized in their own particular area. These different 'visions'
of the film would then be brought together by the editor.

After listening to the LOTR, what 'sound' remains in the ear? Is it
clear? Defined? After reading the text, is there a sense of 'unity of
voice'? - a clarity that appears from Tolkein's pen?

After seeing the film, what color(s) remain in the mind? (I found _lots_
of dark blue, and a fair amount of green. Red / yellow (to me) seemed to
be 'reserved' colors.)

Best

Kevin
kaustin@vax2.concordia.ca



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